pub struct SimpleTieCellInsertionEngine {
    pub tie_cell_low: String,
    pub tie_cell_high: String,
    pub max_fanout: u32,
    pub max_distance: Coord,
}
Expand description

Insert tie cells and connect unconnected LOW and HIGH nets.

Tie-cells are placed such that the maximal manhattan distance to the sinks is kept below max_distance.

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§tie_cell_low: String

Name of the tie-low cell to be used for buffering constant LOW nets.

§tie_cell_high: String

Name of the tie-high cell to be used for buffering constant HIGH nets.

§max_fanout: u32

Maximal number of cells that should be driven by a tie-cell cell. Must be larger than 1.

§max_distance: Coord

Maximal manhattan distance from the tie-cell to the attached sink.

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impl SimpleTieCellInsertionEngine

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pub fn insert_tie_cells_on_net<LN: NetlistEdit + LayoutEdit>( &self, chip: &mut LN, net: &LN::NetId ) -> Result<(Vec<LN::CellInstId>, Vec<LN::NetId>), ()>where LN::Coord: PrimInt,

Insert tie cells to drive the sinks which are attached to this net. The net must be either the constant LOW or HIGH net.

A tie cell is usually used to drive a cluster of many inputs. The way the clusters are formed depends on the locations of the inputs such that the wiring can be minimized from tie-cells to inputs but also the additional space required by tie-cells is reasonable (instead of placing a tie-cell for every input).

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fn insert_tie_cells<LN: NetlistEdit + LayoutEdit>( &self, chip: &mut LN, signal_sinks: &Vec<TerminalId<LN>> ) -> Result<(Vec<LN::CellInstId>, Vec<LN::NetId>), ()>where LN::Coord: PrimInt,

All terminals must be in the same parent cell. Returns a vector of all added tie-cell instances and all added nets.

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impl Clone for SimpleTieCellInsertionEngine

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fn clone(&self) -> SimpleTieCellInsertionEngine

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SimpleTieCellInsertionEngine

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

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unsafe fn drop(ptr: usize)

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.