Struct libreda_db::chip::Chip

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pub struct Chip<C: CoordinateType = Coord> {
Show 20 fields circuits: FnvHashMap<CellId, Circuit<C>>, circuits_by_name: HashMap<String, CellId>, circuit_instances: FnvHashMap<CellInstId, CircuitInst>, nets: FnvHashMap<NetId, Net>, pins: FnvHashMap<PinId, Pin>, pin_instances: FnvHashMap<PinInstId, PinInst>, properties: PropertyStore<String>, id_counter_circuit: u32, id_counter_circuit_inst: usize, id_counter_pin: u32, id_counter_pin_inst: usize, id_counter_net: usize, dbu: C, layer_index_generator: IndexGenerator<LayerInfo<String>, u16>, layers_by_name: HashMap<String, LayerId>, layers_by_index_datatype: FnvHashMap<(UInt, UInt), LayerId>, layer_info: FnvHashMap<LayerId, LayerInfo<String>>, shape_index_generator: IndexGenerator<Shape<C>>, shape_parents: FnvHashMap<ShapeId, (CellId, LayerId)>, net_shapes: FnvHashMap<NetId, FnvHashSet<ShapeId>>,
}
Expand description

A netlist is the container of circuits.

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§circuits: FnvHashMap<CellId, Circuit<C>>§circuits_by_name: HashMap<String, CellId>§circuit_instances: FnvHashMap<CellInstId, CircuitInst>§nets: FnvHashMap<NetId, Net>§pins: FnvHashMap<PinId, Pin>§pin_instances: FnvHashMap<PinInstId, PinInst>§properties: PropertyStore<String>

Top-level properties.

§id_counter_circuit: u32§id_counter_circuit_inst: usize§id_counter_pin: u32§id_counter_pin_inst: usize§id_counter_net: usize§dbu: C§layer_index_generator: IndexGenerator<LayerInfo<String>, u16>

Counter for generating the next layer index.

§layers_by_name: HashMap<String, LayerId>

Lookup table for finding layers by name.

§layers_by_index_datatype: FnvHashMap<(UInt, UInt), LayerId>

Lookup table for finding layers by index/datatype numbers.

§layer_info: FnvHashMap<LayerId, LayerInfo<String>>

Info structures for all layers.

§shape_index_generator: IndexGenerator<Shape<C>>

ID generator for shapes.

§shape_parents: FnvHashMap<ShapeId, (CellId, LayerId)>

Link to the cell and layer that contain a shape.

§net_shapes: FnvHashMap<NetId, FnvHashSet<ShapeId>>

Link to the shapes of a net.

Implementations§

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impl Chip<Coord>

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pub fn new() -> Self

Create an empty data structure.

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fn circuit_by_name<S: ?Sized + Eq + Hash>(&self, name: &S) -> Option<CellId>where String: Borrow<S>,

Find a circuit by its name.

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fn rename_cell(&mut self, cell: &CellId, name: String)

Change the name of the cell.

Panics

Panics if the name already exists.

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fn rename_cell_instance(&mut self, inst: &CellInstId, name: Option<String>)

Change the name of the cell instance.

Panics

Panics if the name already exists.

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fn create_circuit( &mut self, name: String, pins: Vec<(String, Direction)> ) -> CellId

Create a new circuit template.

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fn remove_circuit(&mut self, circuit_id: &CellId)

Remove all instances inside the circuit, remove all instances of the circuit and remove finally the circuit itself.

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fn create_circuit_instance( &mut self, parent: &CellId, circuit_template: &CellId, name: Option<String> ) -> CellInstId

Create a new instance of circuit_template in the parent circuit.

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fn remove_circuit_instance(&mut self, circuit_inst_id: &CellInstId)

Remove a circuit instance after disconnecting it from the nets.

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fn create_net(&mut self, parent: &CellId, name: Option<String>) -> NetId

Create a new net in the parent circuit.

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fn rename_net( &mut self, net_id: &NetId, new_name: Option<String> ) -> Option<String>

Change the name of the net.

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fn remove_net(&mut self, net: &NetId)

Disconnect all connected terminals and remove the net.

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fn disconnect_pin(&mut self, pin: &PinId) -> Option<NetId>

Disconnect pin and return the ID of the net that was connected.

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fn connect_pin(&mut self, pin: &PinId, net: Option<NetId>) -> Option<NetId>

Connect the pin to a net.

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fn disconnect_pin_instance(&mut self, pin: &PinInstId) -> Option<NetId>

Disconnect the pin instance and return the net to which it was connected.

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fn connect_pin_instance( &mut self, pin: &PinInstId, net: Option<NetId> ) -> Option<NetId>

Connect the pin to a net.

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fn circuit(&self, id: &CellId) -> &Circuit

Get a circuit reference by its ID.

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fn circuit_mut(&mut self, id: &CellId) -> &mut Circuit

Get a mutable reference to the circuit by its ID.

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fn circuit_inst(&self, id: &CellInstId) -> &CircuitInst

Get a reference to a circuit instance.

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fn circuit_inst_mut(&mut self, id: &CellInstId) -> &mut CircuitInst

Get a mutable reference to a circuit instance.

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fn net(&self, id: &NetId) -> &Net

Get a reference to a net by its ID.

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fn net_mut(&mut self, id: &NetId) -> &mut Net

Get a mutable reference to a net by its ID.

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fn pin(&self, id: &PinId) -> &Pin

Get a reference to a pin by its ID.

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fn pin_mut(&mut self, id: &PinId) -> &mut Pin

Get a mutable reference to a pin by its ID.

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fn pin_inst(&self, id: &PinInstId) -> &PinInst

Get a reference to a pin instance by its ID.

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fn pin_inst_mut(&mut self, id: &PinInstId) -> &mut PinInst

Get a mutable reference to a pin instance by its ID.

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fn next_id_counter_usize(ctr: &mut usize) -> usize

Get the value of a counter and increment the counter afterwards.

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fn next_id_counter_u32(ctr: &mut u32) -> u32

Get the value of a counter and increment the counter afterwards.

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fn create_pin( &mut self, parent: CellId, name: String, direction: Direction ) -> PinId

Append a new pin to the parent circuit. Update all circuit instances with the new pin.

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fn create_pin_inst(&mut self, circuit: CellInstId, pin: PinId) -> PinInstId

Insert a new pin instance to a circuit instance.

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fn pins_for_net(&self, net: &NetId) -> impl Iterator<Item = PinId> + '_

Iterate over all pins connected to a net.

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fn pins_instances_for_net( &self, net: &NetId ) -> impl Iterator<Item = PinInstId> + '_

Iterate over all pin instances connected to a net.

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fn shape_mut(&mut self, shape_id: &ShapeId) -> &mut Shape<Coord>

Get a mutable reference to a shape struct by its ID.

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fn shape(&self, shape_id: &ShapeId) -> &Shape<Coord>

Get a reference to a shape struct by its ID.

Trait Implementations§

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impl<C: Clone + CoordinateType> Clone for Chip<C>

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fn clone(&self) -> Chip<C>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<C: Debug + CoordinateType> Debug for Chip<C>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<C: CoordinateType + One> Default for Chip<C>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de, C> Deserialize<'de> for Chip<C>where C: Deserialize<'de> + CoordinateType,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl HierarchyBase for Chip<Coord>

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type NameType = String

Type for names of cells, instances, etc.
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fn cell_by_name(&self, name: &str) -> Option<CellId>

Find a cell by its name. Return the cell with the given name. Returns None if the cell does not exist.
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fn cell_instance_by_name( &self, parent_circuit: &Self::CellId, name: &str ) -> Option<Self::CellInstId>

Find a cell instance by its name. Returns None if the name does not exist.
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fn cell_name(&self, circuit: &Self::CellId) -> Self::NameType

Get the name of the cell.
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fn cell_instance_name( &self, circuit_inst: &Self::CellInstId ) -> Option<Self::NameType>

Get the name of the cell instance.
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fn parent_cell(&self, circuit_instance: &Self::CellInstId) -> Self::CellId

Get the ID of the parent cell of this instance.
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fn template_cell(&self, circuit_instance: &Self::CellInstId) -> Self::CellId

Get the ID of the template cell of this instance.
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fn for_each_cell<F>(&self, f: F)where F: FnMut(Self::CellId),

Call a function on each cell of the netlist.
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fn each_cell(&self) -> Box<dyn Iterator<Item = CellId> + '_>

Iterate over all cells.
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fn for_each_cell_instance<F>(&self, circuit: &Self::CellId, f: F)where F: FnMut(Self::CellInstId),

Call a function on each instance in this cell.
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fn each_cell_instance( &self, circuit: &Self::CellId ) -> Box<dyn Iterator<Item = Self::CellInstId> + '_>

Iterate over all instances in a cell.
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fn for_each_cell_dependency<F>(&self, circuit: &Self::CellId, f: F)where F: FnMut(Self::CellId),

Call a function for each cell that is a child of this cell.
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fn each_cell_dependency( &self, circuit: &Self::CellId ) -> Box<dyn Iterator<Item = Self::CellId> + '_>

Iterate over all cells that are instantiated in this cell.
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fn num_cell_dependencies(&self, cell: &Self::CellId) -> usize

Count all cells that are dependencies of cell.
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fn for_each_dependent_cell<F>(&self, circuit: &Self::CellId, f: F)where F: FnMut(Self::CellId),

Call a function for each cell that directly depends on cell.
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fn each_dependent_cell( &self, circuit: &Self::CellId ) -> Box<dyn Iterator<Item = Self::CellId> + '_>

Iterate over each cell that directly depends on cell.
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fn num_dependent_cells(&self, cell: &Self::CellId) -> usize

Count all cells that are directly dependent on cell, i.e. contain an instance of cell.
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fn for_each_cell_reference<F>(&self, circuit: &Self::CellId, f: F)where F: FnMut(Self::CellInstId),

Iterate over all instances of this cell, i.e. instances that use this cell as a template.
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fn each_cell_reference( &self, circuit: &Self::CellId ) -> Box<dyn Iterator<Item = Self::CellInstId> + '_>

Iterate over all instances of this cell, i.e. instances that use this cell as a template.
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fn num_cell_references(&self, cell: &Self::CellId) -> usize

Count all instantiations of cell.
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fn num_child_instances(&self, cell: &Self::CellId) -> usize

Get the number of cell instances inside the cell.
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fn num_cells(&self) -> usize

Get the number of cell templates.
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fn get_chip_property(&self, key: &Self::NameType) -> Option<PropertyValue>

Get a property of the top-level chip data structure.
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fn get_cell_property( &self, cell: &Self::CellId, key: &Self::NameType ) -> Option<PropertyValue>

Get a property of a cell.
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fn get_cell_instance_property( &self, inst: &Self::CellInstId, key: &Self::NameType ) -> Option<PropertyValue>

Get a property of a cell instance.
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fn each_cell_vec(&self) -> Vec<Self::CellId>

Get a Vec of all cell IDs in this netlist.
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fn each_cell_instance_vec(&self, cell: &Self::CellId) -> Vec<Self::CellInstId>

Get a Vec of the IDs of all instances in this cell.
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fn each_cell_dependency_vec(&self, cell: &Self::CellId) -> Vec<Self::CellId>

Get a Vec of each cell that is a child of this cell.
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fn each_dependent_cell_vec(&self, cell: &Self::CellId) -> Vec<Self::CellId>

Get a Vec of each cell that directly depends on cell.
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fn each_cell_reference_vec(&self, cell: &Self::CellId) -> Vec<Self::CellInstId>

Get a Vec with all cell instances referencing this cell.
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impl HierarchyEdit for Chip<Coord>

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fn create_cell(&mut self, name: Self::NameType) -> Self::CellId

Create a new and empty cell template. A cell template can be be instantiated in other cells. Read more
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fn remove_cell(&mut self, cell_id: &Self::CellId)

Remove a cell and all the instances of it. Read more
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fn create_cell_instance( &mut self, parent_cell: &Self::CellId, template_cell: &Self::CellId, name: Option<Self::NameType> ) -> Self::CellInstId

Create a new instance of template_cell in parent_cell. Recursive instantiation is forbidden and might panic. Read more
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fn remove_cell_instance(&mut self, id: &Self::CellInstId)

Remove cell instance if it exists. Read more
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fn rename_cell_instance( &mut self, inst: &Self::CellInstId, new_name: Option<Self::NameType> )

Change the name of a cell instance. Read more
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fn rename_cell(&mut self, cell: &Self::CellId, new_name: Self::NameType)

Change the name of a cell. Read more
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fn set_chip_property(&mut self, key: Self::NameType, value: PropertyValue)

Set a property of the top-level chip data structure..
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fn set_cell_property( &mut self, cell: &Self::CellId, key: Self::NameType, value: PropertyValue )

Set a property of a cell.
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fn set_cell_instance_property( &mut self, inst: &Self::CellInstId, key: Self::NameType, value: PropertyValue )

Set a property of a cell instance.
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impl HierarchyIds for Chip<Coord>

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type CellId = CellId

Cell/module identifier type.
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type CellInstId = CellInstId

Cell instance identifier type.
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impl L2NBase for Chip<Coord>

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fn shapes_of_net( &self, net_id: &Self::NetId ) -> Box<dyn Iterator<Item = Self::ShapeId> + '_>

Iterate over all shapes that are marked to belong to the specified net.
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fn shapes_of_pin( &self, pin_id: &Self::PinId ) -> Box<dyn Iterator<Item = Self::ShapeId> + '_>

Iterate over all shapes that are part of the pin.
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fn get_net_of_shape(&self, shape_id: &Self::ShapeId) -> Option<Self::NetId>

Get the net of a shape.
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fn get_pin_of_shape(&self, shape_id: &Self::ShapeId) -> Option<Self::PinId>

Get the pin that belongs to the shape (if any).
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impl L2NEdit for Chip<Coord>

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fn set_pin_of_shape( &mut self, shape_id: &Self::ShapeId, pin: Option<Self::PinId> ) -> Option<Self::PinId>

Create the link between a circuit pin and its shapes in the layout. Return the current pin.
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fn set_net_of_shape( &mut self, shape_id: &Self::ShapeId, net: Option<Self::NetId> ) -> Option<Self::NetId>

Set the net of a shape. Return the current net.
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impl LayoutBase for Chip<Coord>

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fn dbu(&self) -> Self::Coord

Get the distance unit used in this layout in ‘pixels per micron’.
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fn each_layer(&self) -> Box<dyn Iterator<Item = Self::LayerId> + '_>

Iterate over all defined layers.
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fn layer_info(&self, layer: &Self::LayerId) -> LayerInfo<Self::NameType>

Get the LayerInfo data structure for this layer.
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fn find_layer(&self, index: u32, datatype: u32) -> Option<Self::LayerId>

Find layer index by the (index, data type) tuple.
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fn layer_by_name(&self, name: &str) -> Option<Self::LayerId>

Find layer index by the name.
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fn bounding_box_per_layer( &self, cell: &Self::CellId, layer: &Self::LayerId ) -> Option<Rect<Coord>>

Compute the bounding box of the shapes on one layer. The bounding box also includes all child cell instances.
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fn each_shape_id( &self, cell: &Self::CellId, layer: &Self::LayerId ) -> Box<dyn Iterator<Item = Self::ShapeId> + '_>

Iterate over the IDs of all shapes in the cell on a specific layer.
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fn for_each_shape<F>(&self, cell_id: &Self::CellId, layer: &Self::LayerId, f: F)where F: FnMut(&Self::ShapeId, &Geometry<Self::Coord>),

Call a function for each shape on this layer.
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fn with_shape<F, R>(&self, shape_id: &Self::ShapeId, f: F) -> Rwhere F: FnMut(&Self::LayerId, &Geometry<Self::Coord>) -> R,

Access a shape by its ID.
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fn parent_of_shape( &self, shape_id: &Self::ShapeId ) -> (Self::CellId, Self::LayerId)

Get the parent cell and the layer of a shape as a (cell, layer) tuple.
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fn get_transform( &self, cell_inst: &Self::CellInstId ) -> SimpleTransform<Self::Coord>

Get the geometric transform that describes the location of a cell instance relative to its parent.
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fn get_shape_property( &self, shape: &Self::ShapeId, key: &Self::NameType ) -> Option<PropertyValue>

Get a property of a shape.
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fn bounding_box(&self, cell: &Self::CellId) -> Option<Rect<Self::Coord>>

Compute the bounding box of the cell over all layers. The bounding box is not defined if the cell is empty. In this case return None.
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fn shape_geometry(&self, shape_id: &Self::ShapeId) -> Geometry<Self::Coord>

Get a clone of the shape geometry.
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fn shape_layer(&self, shape_id: &Self::ShapeId) -> Self::LayerId

Get the layer of a shape.
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fn for_each_shape_recursive<F>( &self, cell: &Self::CellId, layer: &Self::LayerId, f: F )where F: FnMut(SimpleTransform<Self::Coord>, &Self::ShapeId, &Geometry<Self::Coord>),

Call a function f for each shape of this cell and its sub cells. Along to the geometric shape f also gets a transformation as argument. The transformation describes the actual position of the geometric shape relative to the cell.
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impl LayoutEdit for Chip<Coord>

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fn set_dbu(&mut self, dbu: Self::Coord)

Set the distance unit used in this layout in ‘pixels per micron’.
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fn create_layer(&mut self, index: u32, datatype: u32) -> Self::LayerId

Create a new layer. Use set_layer_name() to define a name.
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fn create_layer_with_id( &mut self, layer_id: Self::LayerId, index: u32, datatype: u32 ) -> Result<(), ()>

Create a new layer with a specific ID. This is used to clone layer-stacks between layouts while preserving their IDs. Returns an Err when the ID already exists.
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fn set_layer_name( &mut self, layer: &Self::LayerId, name: Option<Self::NameType> ) -> Option<Self::NameType>

Set the name of a layer or clear the layer name when passing None. This method should not change the ID of the layer. Returns the previous name of the layer.
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fn insert_shape( &mut self, parent_cell: &Self::CellId, layer: &Self::LayerId, geometry: Geometry<Self::Coord> ) -> Self::ShapeId

Insert a geometric shape into the parent cell.
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fn remove_shape( &mut self, shape_id: &Self::ShapeId ) -> Option<Geometry<Self::Coord>>

Remove shape from the parent cell.
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fn replace_shape( &mut self, shape_id: &Self::ShapeId, geometry: Geometry<Self::Coord> ) -> Geometry<Self::Coord>

Replace the geometry of a shape.
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fn set_transform( &mut self, cell_inst: &Self::CellInstId, tf: SimpleTransform<Self::Coord> )

Set the geometric transform that describes the location of a cell instance relative to its parent.
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fn set_shape_property( &mut self, shape: &Self::ShapeId, key: Self::NameType, value: PropertyValue )

Set a property of a shape.
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impl LayoutIds for Chip<Coord>

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type Coord = i32

Number type used for coordinates and distances.
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type Area = i64

Number type for areas. This is possibly another type then Coord for the following reasons: Read more
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type LayerId = Index<LayerInfo<String>, u16>

Layer identifier type.
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type ShapeId = Index<Shape<i32, ()>, u32>

Shape identifier type.
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impl NetlistBase for Chip

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fn template_pin(&self, pin_instance: &Self::PinInstId) -> Self::PinId

Get the ID of the template pin of this pin instance.
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fn pin_direction(&self, pin: &Self::PinId) -> Direction

Get the signal direction of the pin.
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fn pin_name(&self, pin: &Self::PinId) -> Self::NameType

Get the name of the pin.
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fn pin_by_name( &self, parent_circuit: &Self::CellId, name: &str ) -> Option<Self::PinId>

Find a pin by its name. Returns None if no such pin can be found.
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fn parent_cell_of_pin(&self, pin: &Self::PinId) -> Self::CellId

Get the ID of the parent circuit of this pin.
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fn parent_of_pin_instance(&self, pin_inst: &Self::PinInstId) -> Self::CellInstId

Get the ID of the circuit instance that holds this pin instance.
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fn parent_cell_of_net(&self, net: &Self::NetId) -> Self::CellId

Get the ID of the parent circuit of this net.
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fn net_of_pin(&self, pin: &Self::PinId) -> Option<Self::NetId>

Get the internal net attached to this pin.
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fn net_of_pin_instance(&self, pin_inst: &Self::PinInstId) -> Option<Self::NetId>

Get the external net attached to this pin instance.
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fn net_zero(&self, parent_circuit: &Self::CellId) -> Self::NetId

Get the net of the logical constant zero.
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fn net_one(&self, parent_circuit: &Self::CellId) -> Self::NetId

Get the net of the logical constant one.
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fn net_by_name( &self, parent_circuit: &Self::CellId, name: &str ) -> Option<Self::NetId>

Find a net by its name inside the parent circuit. Returns None if no such net can be found.
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fn net_name(&self, net: &Self::NetId) -> Option<Self::NameType>

Get the name of the net.
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fn for_each_pin<F>(&self, circuit: &Self::CellId, f: F)where F: FnMut(Self::PinId),

Call a function for each pin of the circuit.
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fn each_pin(&self, circuit_id: &CellId) -> Box<dyn Iterator<Item = PinId> + '_>

Iterate over all pins of a circuit.
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fn for_each_pin_instance<F>(&self, circuit_inst: &Self::CellInstId, f: F)where F: FnMut(Self::PinInstId),

Call a function for each pin instance of the circuit instance.
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fn each_pin_instance<'a>( &'a self, circuit_inst: &Self::CellInstId ) -> Box<dyn Iterator<Item = Self::PinInstId> + 'a>

Iterate over all pin instances of a circuit.
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fn for_each_internal_net<F>(&self, circuit: &Self::CellId, f: F)where F: FnMut(Self::NetId),

Call a function for net of the circuit.
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fn each_internal_net( &self, circuit: &Self::CellId ) -> Box<dyn Iterator<Item = Self::NetId> + '_>

Iterate over all defined nets inside a circuit.
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fn num_internal_nets(&self, circuit: &Self::CellId) -> usize

Return the number of nets defined inside a cell.
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fn num_pins(&self, circuit: &Self::CellId) -> usize

Get the number of pins of a circuit.
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fn for_each_pin_of_net<F>(&self, net: &Self::NetId, f: F)where F: FnMut(Self::PinId),

Call a function for each pin connected to this net.
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fn each_pin_of_net<'a>( &'a self, net: &Self::NetId ) -> Box<dyn Iterator<Item = Self::PinId> + 'a>

Iterate over all pins of a net.
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fn for_each_pin_instance_of_net<F>(&self, net: &Self::NetId, f: F)where F: FnMut(Self::PinInstId),

Call a function for each pin instance connected to this net.
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fn each_pin_instance_of_net<'a>( &'a self, net: &Self::NetId ) -> Box<dyn Iterator<Item = Self::PinInstId> + 'a>

Iterate over all pins of a net.
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fn pin_instance( &self, cell_inst: &Self::CellInstId, pin: &Self::PinId ) -> Self::PinInstId

Get the ID of a pin instance given the cell instance and the pin ID.
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fn each_pin_vec(&self, circuit: &Self::CellId) -> Vec<Self::PinId>

Get a Vec with the IDs of all pins of this circuit.
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fn each_pin_instance_vec( &self, circuit_instance: &Self::CellInstId ) -> Vec<Self::PinInstId>

Get a Vec with the IDs of all pin instance of this circuit instance.
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fn each_external_net<'a>( &'a self, circuit_instance: &Self::CellInstId ) -> Box<dyn Iterator<Item = Self::NetId> + 'a>

Iterate over all external nets connected to the circuit instance. A net might appear more than once.
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fn for_each_external_net<F>(&self, circuit_instance: &Self::CellInstId, f: F)where F: FnMut(Self::NetId),

Iterate over all external nets connected to the circuit instance. A net might appear more than once.
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fn each_external_net_vec( &self, circuit_instance: &Self::CellInstId ) -> Vec<Self::NetId>

Get a vector of all external nets connected to the circuit instance. A net might appear more than once.
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fn each_internal_net_vec(&self, circuit: &Self::CellId) -> Vec<Self::NetId>

Get a Vec with all nets in this circuit.
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fn num_net_pins(&self, net: &Self::NetId) -> usize

Get the number of pins that are connected to this net.
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fn num_net_pin_instances(&self, net: &Self::NetId) -> usize

Get the number of pin instances that are connected to this net.
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fn num_net_terminals(&self, net: &Self::NetId) -> usize

Get the number of terminals that are connected to this net.
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fn each_pin_of_net_vec(&self, net: &Self::NetId) -> Vec<Self::PinId>

Get a Vec with all pin IDs connected to this net.
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fn each_pin_instance_of_net_vec( &self, net: &Self::NetId ) -> Vec<Self::PinInstId>

Get a Vec with all pin instance IDs connected to this net.
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impl NetlistEdit for Chip

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fn create_pin( &mut self, circuit: &Self::CellId, name: Self::NameType, direction: Direction ) -> Self::PinId

Create a new pin in this cell. Also adds the pin to all instances of the cell.
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fn remove_pin(&mut self, id: &Self::PinId)

Remove the pin from this circuit and from all instances of this circuit.
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fn rename_pin( &mut self, pin: &Self::PinId, new_name: Self::NameType ) -> Self::NameType

Change the name of the pin, returns the old name. Read more
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fn create_net(&mut self, parent: &CellId, name: Option<Self::NameType>) -> NetId

Create a net net that lives in the parent circuit.
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fn rename_net( &mut self, net_id: &Self::NetId, new_name: Option<Self::NameType> ) -> Option<Self::NameType>

Set a new name for the net. This might panic if the name already exists. Returns the old name.
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fn remove_net(&mut self, net: &NetId)

Delete the net if it exists and disconnect all connected terminals.
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fn connect_pin(&mut self, pin: &PinId, net: Option<NetId>) -> Option<NetId>

Connect a pin to a net. Returns the old connected net, if any.
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fn connect_pin_instance( &mut self, pin: &PinInstId, net: Option<NetId> ) -> Option<Self::NetId>

Connect a pin instance to a net. Returns the old connected net, if any.
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fn disconnect_pin(&mut self, pin: &Self::PinId) -> Option<Self::NetId>

Disconnect the pin from any connected net. Returns the old connected net, if any.
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fn disconnect_pin_instance( &mut self, pin_instance: &Self::PinInstId ) -> Option<Self::NetId>

Disconnect the pin instance from any connected net. Returns the old connected net, if any.
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impl NetlistIds for Chip

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type PinId = PinId

Pin identifier type. Uniquely identifies a pin in the whole netlist.
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type PinInstId = PinInstId

Pin instance identifier type. Uniquely identifies a pin instance in the whole netlist. A pin instance is a pin of a circuit instance.
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type NetId = NetId

Net identifier type. Uniquely identifies a net in the whole netlist.
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impl<C> Serialize for Chip<C>where C: Serialize + CoordinateType,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl<C> RefUnwindSafe for Chip<C>where C: RefUnwindSafe,

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impl<C> Send for Chip<C>where C: Send,

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impl<C> Sync for Chip<C>where C: Sync,

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impl<C> Unpin for Chip<C>where C: Unpin,

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impl<C> UnwindSafe for Chip<C>where C: UnwindSafe,

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<N> HierarchyEditUtil for Nwhere N: HierarchyEdit,

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fn clear_cell_instances(&mut self, cell: &Self::CellId)

Remove all child instances inside the cell.
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fn prune_cell_instance(&mut self, inst: &Self::CellInstId)

Remove the cell instance and all cells which are then not used anymore.
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fn prune_cell(&mut self, cell: &Self::CellId)

Remove the cell and all other cells which are then not used anymore.
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impl<N> HierarchyUtil for Nwhere N: HierarchyBase,

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fn is_top_level_cell(&self, cell: &Self::CellId) -> bool

Check if the cell is a top level cell. This is done by checking that no other cells have an instance of this cell.
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fn is_leaf_cell(&self, cell: &Self::CellId) -> bool

Check if the cell is a leaf cell. This is done by checking that this cell contains no other cell instances.
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fn each_top_level_cell(&self) -> Box<dyn Iterator<Item = Self::CellId> + '_>

Iterate over all top level cells.
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fn each_leaf_cell(&self) -> Box<dyn Iterator<Item = Self::CellId> + '_>

Iterate over all leaf cells, i.e. cells which contain no other cells.
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fn each_cell_bottom_to_top(&self) -> Box<dyn Iterator<Item = Self::CellId> + '_>

Iterate over topologically sorted cells (from leaf-cells to top-cells).
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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<L> LayoutEditUtil for Lwhere L: LayoutEdit,

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fn find_or_create_layer(&mut self, index: u32, datatype: u32) -> Self::LayerId

Create a layer or return an existing one.
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impl<N> NetlistEditUtil for Nwhere N: NetlistEdit + ?Sized,

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fn connect_terminal( &mut self, terminal: &TerminalId<Self>, net: Option<Self::NetId> ) -> Option<Self::NetId>

Connect a terminal to a net. Returns the old connected net, if any.
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fn disconnect_terminal( &mut self, terminal: &TerminalId<Self> ) -> Option<Self::NetId>

Disconnect the terminal from any connected net. Returns the old connected net, if any.
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fn replace_net(&mut self, old_net: &Self::NetId, new_net: &Self::NetId)

Take all terminals that are connected to old_net and connect them to new_net instead. The old net is no longer used and removed. Read more
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fn flatten_circuit_instance(&mut self, circuit_instance: &Self::CellInstId)

Replace the circuit instance with its contents. Remove the circuit instance afterwards. Does not purge nets nor unconnected instances. So there could be unconnected nets or unconnected instances. Read more
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fn flatten_circuit(&mut self, circuit: &Self::CellId)

Flatten all instances of this circuit by replacing them with their content. Remove the circuit from the netlist afterwards. For top level circuits this is equivalent to removing them.
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fn purge_nets_in_circuit(&mut self, circuit_id: &Self::CellId) -> usize

Delete all unconnected nets in this circuit. Return number of purged nets.
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fn purge_nets(&mut self) -> usize

Delete all unconnected nets in all circuits. Return number of purged nets.
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fn create_net_names_in_circuit( &mut self, circuit_id: &Self::CellId, prefix: &str )

Create names for all unnamed nets in the specified circuit. The names will consist of the prefix and an appended number. After calling this method, no net inside this circuit will be unnamed.
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impl<N> NetlistUtil for Nwhere N: NetlistBase,

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fn net_of_terminal(&self, terminal: &TerminalId<Self>) -> Option<Self::NetId>

Get the net that is attached to this terminal.
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fn for_each_terminal_of_net<F>(&self, net: &Self::NetId, f: F)where F: FnMut(TerminalId<Self>),

Call a function for each terminal connected to this net.
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fn each_terminal_of_net_vec(&self, net: &Self::NetId) -> Vec<TerminalId<Self>>

Get a Vec with all terminal IDs connected to this net.
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fn each_terminal_of_net<'a>( &'a self, net: &Self::NetId ) -> Box<dyn Iterator<Item = TerminalId<Self>> + 'a>

Iterate over all terminals of a net.
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fn is_constant_net(&self, net: &Self::NetId) -> bool

Check if the net is either the constant LOW or HIGH.
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fn nets_of_cell_instance( &self, inst: &Self::CellInstId ) -> Box<dyn Iterator<Item = Self::NetId> + '_>

Get all nets that are connected to the circuit instance.
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fn for_each_circuit_instance_of_net<F>(&self, net: &Self::NetId, f: F)where F: FnMut(Self::CellInstId),

Visit all circuit instances connected to this net. An instance is touched not more than once.
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fn each_circuit_instance_of_net_vec( &self, net: &Self::NetId ) -> Vec<Self::CellInstId>

Iterate over all circuit instances connected to this net. An instance is touched not more than once.
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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Write the netlist in a human readable form.
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,

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impl<L> L2NBaseMT for Lwhere L: L2NBase + LayoutBaseMT + NetlistBaseMT,

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impl<LN> L2NIds for LNwhere LN: LayoutIds + NetlistIds,